DDAL4-4 The Executioner

This is the fourth of the season four adventures and is set in Barovia.  This is a baseline 4 hour module.  There is a LOT to do in this module and it is hard to complete it all.  I went through this in a 5 hour time slot and we both went long and had…

DDAL4-3 The Executioner

This is the third of the season four adventures and is set in Barovia.  This is a baseline 2 hour module.  It can be stretched out to four hours by adding in more investigation and role playing but there aren’t a lot of “optional” encounters. General The general plot starts as a free form roleplay…

DDAL-4-2 The Beast

This is the first of the season four adventures that are truly set in Barovia.  This is only a 2 hour module but has a number of “optional” encounters which can stretch things out substantially. General The general plot is both straight forward and a bit confusing at first because of the lack of familiarity…

To Many Holidays

Did you ever wonder how many holidays there are in a year?  Easter, Christmas, Thanksgiving, Independence Day…. Ready for a shock, there are 146 days in 2016 that are tagged as an official holiday by a government entity (Federal or State).  This does not include some holidays that are celebrated on the same day (for…

DDAL4-1 Suites of the Mist

This is the lead off adventure in season 4 and our reintroduction to Ravenloft.  I played this at Winter Fantasy on Sunday morning and what follows are my reactions and analysis of the module. This review contains no spoiler information but may contain very general statements about the structure of the module. General DDAL4-1 follows…

The Math of Magic Missile

If you’ve ever played a wizard you know that there is one spell that you can rely on time and time again–Magic Missile. Good old Magic Missile.  Magic Missiles never misses. But how good (or bad) is it really?  Here’s the math. Damage Distributions The first thing to consider are the distributions of the damage…